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Cafe Overview

Umbrella Shape

Comfortable Room Overview

Cup & Fence Shape

Animatic & Storyboard

A Look At Geometry

Texturing, Bump-Mapping, and Lighting Oh my!

3D Artwork and Animation

I would love to someday become a storyboarder for a private or large company project. I love creating 2D and 3D animatics as well, and I am steadily trying to build my knowledge and portfolio in these areas. Most of the work featured below are from my 2 years in art school. I had a lot of fun building puppet rigs for basic character dolls, texturing and lighting, and objects model creation. 

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Though I currently do not own a functioning version of Autodesk Maya or 3D Max, I have been building basic set ups in the free program Sketch Up. I miss working in the more complex programs, but for now, I can still accomplish a lot of the foundation work in Sketch Up. 

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As far as working with 3D geometry goes, I work with clean quads with generally good flow. I enjoy the process of condensing faces while maintaining quads in hidden areas (such as the back of the buildings shown for the animatic below. 

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